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		<title>Gamehall</title>
		<link>http://gamehall.uol.com.br/home/</link>
		<description>Aonde os clássicos não são esquecidos</description>		<item>
				<title>Vinte jogos que qualquer jogador tem de experimentar</title>
				<link>http://gamehall.uol.com.br/site/?p=9777</link>
				<description>&lt;div id=&quot;toolbar-articlebody&quot;&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Quem nunca na vida teve aquela coceira e aquela vontade de ter o prazer de jogar um certo game? S&amp;atilde;o alguns desses t&amp;iacute;tulos que realmente marcam gera&amp;ccedil;&amp;otilde;es e parecem nunca sair de moda...&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Recentemente, o site &lt;a href=&quot;http://www.bravenewgamer.com/2009/11/20-games-every-gamer-should-play/&quot;&gt;&lt;span style=&quot;text-decoration: underline;&quot;&gt;&lt;span style=&quot;color: rgb(129, 0, 129);&quot;&gt;Brave New Gamer&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; postou uma lista com os 20 games que qualquer jogador tem de experimentar. Claro que muitos de seus jogos favoritos&amp;nbsp;n&amp;atilde;o possam estar na lista, mas vale lembrar que foram listados alguns dos modernos e cl&amp;aacute;ssicos. Confira a lista abaixo.&lt;/font&gt;&lt;/p&gt;
&lt;p style=&quot;padding-left: 30px;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;strong&gt;1.The Legend of Zelda: Ocarina of Time&lt;/strong&gt;&lt;br /&gt;&lt;em&gt;Nintendo 64&lt;br /&gt;&lt;/em&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Zelda Ocarina of Time&quot; src=&quot;../../../../../../gamesgeral/images/stories/zelda1.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;2. Half-Life 2&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC | Xbox | Xbox 360 | PS3&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Half Life 2&quot; src=&quot;../../../../../../gamesgeral/images/stories/halflife2.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;strong&gt;3. Super Mario Bros.&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;NES | GBA&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style=&quot;padding-left: 30px;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Mario Bros&quot; src=&quot;../../../../../../gamesgeral/images/stories/mariobros.jpg&quot; style=&quot;float: left;&quot; /&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style=&quot;padding-left: 30px;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;strong&gt;4. StarCraft&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC | Nintendo 64&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style=&quot;padding-left: 30px;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&lt;/em&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Star Craft&quot; src=&quot;../../../../../../gamesgeral/images/stories/sc.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;5. Resident Evil 4&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC | GameCube | PS2 | Wii&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Resident Evil 4&quot; src=&quot;../../../../../../gamesgeral/images/stories/re4.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;6. Mario 64&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;Nintendo 64&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Mario 64&quot; src=&quot;../../../../../../gamesgeral/images/stories/mario64.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;strong&gt;7. Deus Ex&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Deus Ex&quot; src=&quot;../../../../../../gamesgeral/images/stories/deusex.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;8. Splinter Cell&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC | PS2 | Xbox | GameCube&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Splinter Cell&quot; src=&quot;../../../../../../gamesgeral/images/stories/splintercell.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;9. Team Fortress 2&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC | Xbox 360&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Team Fortress 2&quot; src=&quot;../../../../../../gamesgeral/images/stories/tf2.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;10. Civilization II&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Civilization II&quot; src=&quot;../../../../../../gamesgeral/images/stories/civ2.jpg&quot; /&gt;&lt;br /&gt;&lt;/em&gt;&lt;br /&gt;&lt;strong&gt;11. Age of Empires II&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;br /&gt;&lt;/em&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Age of Empires II&quot; src=&quot;../../../../../../gamesgeral/images/stories/ageofempires.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;12. Halo: Combat Evolved&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;Xbox&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Halo&quot; src=&quot;../../../../../../gamesgeral/images/stories/halo.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;13. Mario Kart 64&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;Nintendo 64&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;MarioKart&quot; src=&quot;../../../../../../gamesgeral/images/stories/mariokart.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;14. Diablo II&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;DiabloII&quot; src=&quot;../../../../../../gamesgeral/images/stories/diablo.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;15. Serious Sam: The First Encounter&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;br /&gt;&lt;/em&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;SeriousSam&quot; src=&quot;../../../../../../gamesgeral/images/stories/serioussam.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;16. Metal Gear Solid&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PlayStation | PSN&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;MetalGearSolid&quot; src=&quot;../../../../../../gamesgeral/images/stories/mgs.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;17. Metroid Prime&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;GameCube | Wii&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;MetroidPrime&quot; src=&quot;../../../../../../gamesgeral/images/stories/metroid.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;strong&gt;18. WarCraft II: Tides of Darkness&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PC&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;WarCraftII&quot; src=&quot;../../../../../../gamesgeral/images/stories/wc2.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;19. Castlevania: Symphony of the Night&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PlayStation | Saturn | PSN | PSP | XBLA&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Castlevania&quot; src=&quot;../../../../../../gamesgeral/images/stories/castlevania.jpg&quot; /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;20. Uncharted 2: Among Thieves&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;PS3&lt;/em&gt;&lt;br /&gt;&lt;img height=&quot;200&quot; width=&quot;600&quot; vspace=&quot;5&quot; alt=&quot;Uncharted2&quot; src=&quot;../../../../../../gamesgeral/images/stories/uncharted21.jpg&quot; /&gt;&lt;/font&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;[via GamesGeral]&lt;/font&gt;&lt;/p&gt;</description>
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				<title>Baixe a revista Arkade edição 5</title>
				<link>http://gamehall.uol.com.br/site/?p=9772</link>
				<description>&lt;p style=&quot;text-align: center;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;img width=&quot;600&quot; src=&quot;../../../../../../gamesgeral/images/stories/arkade.png&quot; alt=&quot;Arkade&quot; /&gt;&lt;/font&gt;&lt;/p&gt;
&lt;font size=&quot;2&quot;&gt; A &lt;em&gt;Arkade&lt;/em&gt; acaba de lan&amp;ccedil;ar sua edi&amp;ccedil;&amp;atilde;o de n&amp;uacute;mero 5 que traz na capa &lt;strong&gt;Call of Duty: Modern Warfare 2&lt;/strong&gt;, informa&amp;ccedil;&amp;otilde;es sobre &lt;strong&gt;Dragon Age: Origins&lt;/strong&gt; (PC, Xbox 360, PS3), &lt;strong&gt;Forza MotorSport 3&lt;/strong&gt; (Xbox 360) e o cl&amp;aacute;ssico &lt;strong&gt;Tekken 6&lt;/strong&gt; (Xbox 360, PS3). A equipe da revista analisou as principais plataformas atuais, Xbox 360, Nintendo Wii e PlayStation 3 e informa aos leitores qual vale mais a pena para as compras de fim de ano. A revista tamb&amp;eacute;m conta com os previews do esperado &lt;strong&gt;Dante&amp;rsquo;s Inferno&lt;/strong&gt;, a sequ&amp;ecirc;ncia &lt;strong&gt;Mass Effect 2&lt;/strong&gt; e e &lt;strong&gt;Worms: Battle Islands&lt;/strong&gt;, jogo para WiiWare que resgata as minhocas guerrilheiras. &lt;/font&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Na coluna &lt;em&gt;Online&lt;/em&gt; a mescla dos g&amp;ecirc;neros estrat&amp;eacute;gia e cardgames em &lt;strong&gt;BattleForge&lt;/strong&gt; e as se&amp;ccedil;&amp;otilde;es retr&amp;ocirc; trazem os cl&amp;aacute;ssicos &lt;strong&gt;Pitfall &lt;/strong&gt;e &lt;strong&gt;Sim&lt;/strong&gt;&lt;strong&gt;City 2000&lt;/strong&gt;.&lt;/font&gt; &lt;/p&gt;
&lt;font size=&quot;2&quot;&gt; A &lt;em&gt;Revista Arkade&lt;/em&gt; &amp;eacute; uma publica&amp;ccedil;&amp;atilde;o digital, 100% gr&amp;aacute;tis, pode ser lida em flash ou por download em PDF. Para acessar a edi&amp;ccedil;&amp;atilde;o 5, &lt;a title=&quot;Revista Arkade&quot; href=&quot;http://www.arkade.com.br/index.php/2009/11/revista-arkade-edicao-numero-5/&quot;&gt;clique aqui&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;[via GamesGeral]&lt;/font&gt;</description>
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				<title>Nintendo lança edições do DSi com 5 games instalados</title>
				<link>http://gamehall.uol.com.br/site/?p=9770</link>
				<description>&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&lt;img hspace=&quot;5&quot; align=&quot;right&quot; vspace=&quot;5&quot; alt=&quot;&quot; src=&quot;http://j.i.uol.com.br/noticias/nintendodsi.jpg&quot; /&gt;Direto do UOL Jogos&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;A Nintendo anunciou duas novas edi&amp;ccedil;&amp;otilde;es do Nintendo DSi nos Estados Unidos que ser&amp;atilde;o vendidos a partir desta sexta-feira (27). A novidade desses pacotes &amp;eacute; que vem com US$ 20 em jogos instalados. O pre&amp;ccedil;o &amp;eacute; o mesmo da edi&amp;ccedil;&amp;atilde;o &amp;quot;normal&amp;quot; do DSi: US$ 170.&lt;br /&gt;&lt;br /&gt;O primeiro pacote tem como tema o mascote mais famoso da Nintendo: Mario. A cor do port&amp;aacute;til &amp;eacute; o azul met&amp;aacute;lico, in&amp;eacute;dito nos Estados Unidos, e vem com os games &amp;quot;Mario vs. Donkey Kong: Minis March Again&amp;quot;, &amp;quot;Dr. Mario Express&amp;quot;, &amp;quot;WarioWare: Snapped!&amp;quot;, &amp;quot;Mario Calculator&amp;quot; e &amp;quot;Mario Clock&amp;quot;.&lt;br /&gt;&lt;br /&gt;J&amp;aacute; o segundo traz uma cole&amp;ccedil;&amp;atilde;o de games cerebrais, al&amp;eacute;m do port&amp;aacute;til na cor branca. Os t&amp;iacute;tulos inclusos s&amp;atilde;o &amp;quot;Brain Age Express: Arts &amp;amp; Letters&amp;quot;, &amp;quot;Brain Age Express: Sudoku&amp;quot;, &amp;quot;Brain Age Express: Math&amp;quot;, &amp;quot;Clubhouse Games Express: Card Classics&amp;quot; e &amp;quot;Photo Clock&amp;quot;.&lt;br /&gt;&lt;br /&gt;Assim, a Nintendo d&amp;aacute; in&amp;iacute;cio ao per&amp;iacute;odo em que o com&amp;eacute;rcio &amp;eacute; mais movimentados nos Estados Unidos. Tradicionalmente, os lojistas fazem grandes promo&amp;ccedil;&amp;otilde;es na Sexta-Feira Negra, ap&amp;oacute;s o Dia de A&amp;ccedil;&amp;atilde;o de Gra&amp;ccedil;as, que acontece no dia 26.&lt;/font&gt;</description>
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				<title>Adon, Guy e Cody vão pra briga em Super Street Fighter IV</title>
				<link>http://gamehall.uol.com.br/site/?p=9768</link>
				<description>&lt;font size=&quot;2&quot;&gt;&lt;img border=&quot;1&quot; width=&quot;600&quot; vspace=&quot;5&quot; src=&quot;http://cache.gawker.com/assets/images/9/2009/11/500x_guy.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;A mais recente edi&amp;ccedil;&amp;atilde;o da revista Famitsu revelou mais tr&amp;ecirc;s novos personagens de &amp;quot;Super Street Fighter IV&amp;quot;, edi&amp;ccedil;&amp;atilde;o revista e ampliada de &amp;quot;Street Fighter IV&amp;quot; que est&amp;aacute; prevista para sair no Xbox 360 e PlayStation 3 no segundo trimestre de 2010.&lt;br /&gt;&lt;br /&gt;Os novos lutadores j&amp;aacute; apareceram na s&amp;eacute;rie &amp;quot;Street Fighter Alpha&amp;quot;. Guy e Cody v&amp;ecirc;m do cl&amp;aacute;ssico jogo de &amp;quot;beat'em up&amp;quot; &amp;quot;Final Fight&amp;quot;.&lt;br /&gt;&lt;br /&gt;O primeiro &amp;eacute; um briguento condenado pela Justi&amp;ccedil;a, mas que sai de vez em quando da cadeia nas horas de t&amp;eacute;dio. Uma de suas caracter&amp;iacute;sticas &amp;eacute; o uso da faca e seu poderoso upppercut, capaz de provocar tuf&amp;otilde;es.&lt;br /&gt;&lt;br /&gt;J&amp;aacute; Guy &amp;eacute; um ninja e tem na velocidade sua principal arma. Assim como na s&amp;eacute;rie &amp;quot;Alpha&amp;quot;, possui um golpe que come&amp;ccedil;a com uma corrida, e a partir deste movimento, pode lan&amp;ccedil;ar diversos ataques (ou at&amp;eacute; mesmo fazer uma finta). O Ultra Combo do personagem promete ser completamente novo, e n&amp;atilde;o uma vers&amp;atilde;o poderosa de algum golpe j&amp;aacute; existente.&lt;br /&gt;&lt;br /&gt;Por fim, Adon &amp;eacute; lutador de muay thai que apareceu pela primeira vez em &amp;quot;Street Fighter&amp;quot;, sendo o &amp;uacute;ltimo oponente de Ryu e Ken antes do chef&amp;atilde;o final, Sagat. Ele &amp;eacute; mais franzino, mas compensa isso movimentos r&amp;aacute;pidos e menos previs&amp;iacute;veis.&lt;br /&gt;&lt;br /&gt;&lt;img border=&quot;1&quot; width=&quot;600&quot; vspace=&quot;5&quot; src=&quot;http://cache.gawker.com/assets/images/9/2009/11/500x_cody.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;&lt;br /&gt;Al&amp;eacute;m desses tr&amp;ecirc;s personagens, uma das imagens da revista mostra Guy rebatendo uma kunai - arma associada a ninjas - com seu Focus Attack. A foto sugere que Ibuki, de &amp;quot;Street Fighter III&amp;quot;, tamb&amp;eacute;m pode aparecer em &amp;quot;Super Street Fighter IV&amp;quot; - no game original, Ibuki tem um golpe que lan&amp;ccedil;a kunais.&lt;br /&gt;&lt;br /&gt;&amp;quot;Super Street Fighter IV&amp;quot; &amp;eacute; uma edi&amp;ccedil;&amp;atilde;o melhorada de &amp;quot;Street Fighter IV&amp;quot;, a ser lan&amp;ccedil;ada para Xbox 360 e PlayStation 3 (uma edi&amp;ccedil;&amp;atilde;o para PC ainda n&amp;atilde;o foi confirmada). A maior novidade desta vers&amp;atilde;o &amp;eacute; o acr&amp;eacute;scimo de novos personagens.&lt;br /&gt;&lt;br /&gt;Dentre os novos lutadores confirmados est&amp;atilde;o o &amp;iacute;ndio T. Hawk e o jamaicano Dee Jay (ambos origin&amp;aacute;rios de &amp;quot;Super Street Fighter II&amp;quot;) e a estreante Juri, coreana praticante de taekwondo. O game tamb&amp;eacute;m ter&amp;aacute; golpes in&amp;eacute;ditos para os lutadores j&amp;aacute; existentes e diversas melhorias nas partidas online e mec&amp;acirc;nica de jogo, visando a tornar as lutas mais equilibradas.&lt;br /&gt;&lt;br /&gt;[via UOL Jogos]&lt;br /&gt;&lt;/font&gt;</description>
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				<title>Criador de Mario diz que não conseguiria emprego na Nintendo hoje</title>
				<link>http://gamehall.uol.com.br/site/?p=9766</link>
				<description>&lt;font size=&quot;2&quot;&gt;&lt;img hspace=&quot;5&quot; border=&quot;1&quot; align=&quot;right&quot; vspace=&quot;5&quot; src=&quot;http://j.i.uol.com.br/noticias/miyamoto.jpg&quot; alt=&quot;&quot; /&gt;&lt;em&gt;Direto do Finalboss&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Em entrevista cedida &amp;agrave; revista &amp;quot;Edge&amp;quot;, Shigeru Miyamoto - game designer e criador de s&amp;eacute;ries como Mario, Zelda e Donkey Kong - afirmou que provavelmente n&amp;atilde;o teria entrado na Nintendo se tivesse procurado o emprego hoje em dia.&lt;br /&gt;&lt;br /&gt;Segundo Miyamoto, &amp;quot;a Nintendo se tornou uma destas empresas nas quais graduandos de faculdades e boas universidades realmente querem trabalhar&amp;quot;.&lt;br /&gt;&lt;br /&gt;&amp;quot;Por isso, a competi&amp;ccedil;&amp;atilde;o por vagas se tornou muito feroz, e isto significa que muitos dos recrutados recentemente pela Nintendo tendem a ter a maior certifica&amp;ccedil;&amp;atilde;o de universidades de prest&amp;iacute;gio e por a&amp;iacute; vai&amp;quot;, comenta ele. &amp;quot;Eu costumo dizer ao senhor Iwata (Satoru, presidente da empresa): 'se eu estivesse procurando um emprego aqui hoje, eu, com minha qualifica&amp;ccedil;&amp;atilde;o universit&amp;aacute;ria real, provavelmente n&amp;atilde;o teria sido empregado pela Nintendo!&amp;quot;, afirma.&lt;br /&gt;&lt;br /&gt;No entanto, garante que participa do processo de entrevistas: &amp;quot;eu posso conferi-los e tentar descobrir algo realmente diferente que voc&amp;ecirc; n&amp;atilde;o consegue julgar ao simplesmente ler uma forma&amp;ccedil;&amp;atilde;o acad&amp;ecirc;mica. Esse &amp;eacute; um dos pequenos trabalhos especiais que separo para mim&amp;quot;.&lt;/font&gt;</description>
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				<title>GameInformer lista os 200 melhores jogos</title>
				<link>http://gamehall.uol.com.br/site/?p=9752</link>
				<description>&lt;div id=&quot;toolbar-articlebody&quot;&gt;
&lt;p style=&quot;text-align: center;&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;img width=&quot;349&quot; height=&quot;78&quot; alt=&quot;Game Informer&quot; src=&quot;../../../../../../gamesgeral/images/stories/game-informer.gif&quot; /&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Em comemora&amp;ccedil;&amp;atilde;o &amp;agrave; sua 200&amp;ordf; edi&amp;ccedil;&amp;atilde;o, a revista &lt;em&gt;GameInformer&lt;/em&gt; preparou uma lista com os 200 melhores jogos de todos os tempos. A lista abrange todas as plataformas e todas as gera&amp;ccedil;&amp;otilde;es. Confira as coloca&amp;ccedil;&amp;otilde;es abaixo.&lt;/font&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;1. The Legend of Zelda (NES, 1987)&lt;br /&gt;2. Super Mario Bros. (NES, 1985)&lt;br /&gt;3. Tetris (PC, 1984)&lt;br /&gt;4. Grand Theft Auto III (PS2, 2001)&lt;br /&gt;5. Half-Life 2 (PC, 2004)&lt;br /&gt;6. Doom (PC, 1993)&lt;br /&gt;7. Metroid (NES, 1986)&lt;br /&gt;8. Final Fantasy III (SNES, 1994)&lt;br /&gt;9. Super Mario Bros. 3 (NES, 1990)&lt;br /&gt;10. Ms. Pac-Man (Coin-op, 1981)&lt;br /&gt;11. World of Warcraft (PC, 2004)&lt;br /&gt;12. The Legend of Zelda: A Link to the Past (SNES, 1992)&lt;br /&gt;13. Super Mario 64 (N64, 1996)&lt;br /&gt;14. Call of Duty 4: Modern Warfare (PS3/360/PC, 2007)&lt;br /&gt;15. Final Fantasy VII (PS, 1997)&lt;br /&gt;16. Mike Tyson&amp;rsquo;s Punch-Out!! (NES, 1987)&lt;br /&gt;17. Chrono Trigger (SNES, 1995)&lt;br /&gt;18. Resident Evil 4 (GameCube, 2005)&lt;br /&gt;19. Metal Gear Solid (PS, 1998)&lt;br /&gt;20. The Legend of Zelda: Ocarina of Time (N64, 1998)&lt;br /&gt;21. Super Metroid (SNES, 1994)&lt;br /&gt;22. Contra (NES, 1988)&lt;br /&gt;23. Galaga (Coin-op, 1981)&lt;br /&gt;24. Castlevania: Symphony of the Night (PS, 1997)&lt;br /&gt;25. Street Fighter II (Coin-op, 1991)&lt;br /&gt;26. God of War (PS2, 2005)&lt;br /&gt;27. BioShock (360/PC, 2007)&lt;br /&gt;28. Diablo II (PC, 2000)&lt;br /&gt;29. Half-Life (PC, 1998)&lt;br /&gt;30. The Elder Scrolls IV: Oblivious (360/PC, 2006)&lt;br /&gt;31. Tecmo Super Bowl (NES, 1991)&lt;br /&gt;32. GoldenEye 007 (N64, 1997)&lt;br /&gt;33. Super Mario Kart (SNES, 1992)&lt;br /&gt;34. Sonic the Hedgehog (SEGA Genesis, 1991)&lt;br /&gt;35. Starcraft (PC, 1998)&lt;br /&gt;36. Civilization (PC, 1991)&lt;br /&gt;37. SimCity (PC, 1989)&lt;br /&gt;38. Mega Man 2 (NES, 1988)&lt;br /&gt;39. Halo: Combat Evolved (Xbox, 2001)&lt;br /&gt;40. Gran Turismo (PS, 1998)&lt;br /&gt;41. Resident Evil 2 (PS, 1998)&lt;br /&gt;42. Pokemon Red and Blue (GB, 1996)&lt;br /&gt;43. Final Fantasy X (PS2, 2001)&lt;br /&gt;44. EverQuest (PC, 1999)&lt;br /&gt;45. Final Fantasy Tactics (PS, 1998)&lt;br /&gt;46. Grand Theft Auto IV (PS3/360, 2008)&lt;br /&gt;47. Super Mario World (SNES, 1991)&lt;br /&gt;48. Deus Ex (PC, 2000)&lt;br /&gt;49. Guitar Hero (PS2, 2005)&lt;br /&gt;50. Metal Gear Solid 2: Sons of Liberty (PS2, 2001)&lt;br /&gt;51. Super Mario Galaxy (Wii, 2007)&lt;br /&gt;52. Pac-Man (Coin-op, 1980)&lt;br /&gt;53. Battlefield 2 (PC, 2005)&lt;br /&gt;54. Star Wars: Knights of the Old Republic (Xbox, 2003)&lt;br /&gt;55. Ico (PS2, 2001)&lt;br /&gt;56. Uncharted 2: Among Thieves (PS3, 2009)&lt;br /&gt;57. Tony Hawk&amp;rsquo;s Pro Skater 2 (PS, 2000)&lt;br /&gt;58. Mass Effect (360, 2007)&lt;br /&gt;59. Adventure (2600, 1980)&lt;br /&gt;60. Arkanoid (Coin-op, 1986)&lt;br /&gt;61. The Legend of Zelda: Link&amp;rsquo;s Awakening (GB, 1993)&lt;br /&gt;62. Star Wars: X-Wing (PC, 1993)&lt;br /&gt;63. The Legend of Zelda: Majora&amp;rsquo;s Mask (N64, 2000)&lt;br /&gt;64. Grand Theft Auto: San Andreas (PS2, 2004)&lt;br /&gt;65. Fallout 3 (PS3/360/PC, 2008)&lt;br /&gt;66. Zork (PC, 1980)&lt;br /&gt;67. Soul Calibur (DC, 1999)&lt;br /&gt;68. Double Dragon (Coin-op, 1987)&lt;br /&gt;69. Dr. Mario (NES, 1990)&lt;br /&gt;70. The Sims (PC, 2000)&lt;br /&gt;71. Age of Empires (PC, 1997)&lt;br /&gt;72. Mortal Kombat II (Coin-op, 1993)&lt;br /&gt;73. Rock Band 2 (PS3/360, 2008)&lt;br /&gt;74. Tomb Raider (PS, 1996)&lt;br /&gt;75. Super Bomberman (SNES, 1993)&lt;br /&gt;76. Mario&amp;rsquo;s Picross (GB, 1995)&lt;br /&gt;77. Ninja Gaiden (NES, 1989)&lt;br /&gt;78. Command &amp;amp; Conquer (PC, 1995)&lt;br /&gt;79. Kingdom Hearts (PS2, 2002)&lt;br /&gt;80. Final Fantasy II (SNES, 1991)&lt;br /&gt;81. Super Mario Bros. 2 (NES, 1988)&lt;br /&gt;82. Left 4 Dead (PC, 2008)&lt;br /&gt;83. Okami (PS2, 2006)&lt;br /&gt;84. Shadow of the Colossus (PS2, 2005)&lt;br /&gt;85. Metroid Prime (GameCube, 2002)&lt;br /&gt;86. Super Smash Bros. Melee (GameCube, 2001)&lt;br /&gt;87. Warcraft II: Tides of Darkness (PC, 1995)&lt;br /&gt;88. Baldur&amp;rsquo;s Gate II: Shadows of Amn (PC, 2000)&lt;br /&gt;89. God of War II (PS2, 2007)&lt;br /&gt;90. The Legend of Zelda: Twilight Princess (Wii, 2006)&lt;br /&gt;91. Ratchet &amp;amp; Clank: Up Your Arsenal (PS2, 2004)&lt;br /&gt;92. Medal of Honor: Allied Assault (PC, 2002)&lt;br /&gt;93. Skies of Arcadia (DC, 2000)&lt;br /&gt;94. The Legend of Zelda: Wind Waker (GameCube, 2003)&lt;br /&gt;95. Silent Hill 2 (PS2, 2001)&lt;br /&gt;96. Counter-Strike (PC, 1999)&lt;br /&gt;97. Sonic the Hedgehog 2 (SEGA Genesis, 1992)&lt;br /&gt;98. Grand Theft Auto: Vice City (PS3/360, 2009)&lt;br /&gt;99. Prince of Persia: The Sands of Time (PS2/Xbox/GameCube/PC, 2003)&lt;br /&gt;100. Portal (PC/360, 2007)&lt;br /&gt;101. The Elder Scrolls III: Morrowind (PC, 2002)&lt;br /&gt;102. Heroes of Might &amp;amp; Magic III (PC, 1999)&lt;br /&gt;103. Donkey Kong (Coin-op, 1981)&lt;br /&gt;104. Batman: Arkham Asylum (PS3/360, 2009)&lt;br /&gt;105. System Shock 2 (PC, 1999)&lt;br /&gt;106. Resident Evil (PS, 1996)&lt;br /&gt;107. Gears of War (360, 2006)&lt;br /&gt;108. Metal Gear Solid 4: Guns of the Patriots (PS3, 2008)&lt;br /&gt;109. Crash Bandicoot: Warped (PS, 1998)&lt;br /&gt;110. Halo 2 (Xbox, 2004)&lt;br /&gt;111. Tetris Attack (SNES, 1996)&lt;br /&gt;112. Final Fantasy XII (PS2, 2006)&lt;br /&gt;113. Earthbound (SNES, 1995)&lt;br /&gt;114. Sid Meier&amp;rsquo;s Alpha Centauri (PC, 1998)&lt;br /&gt;115. Command &amp;amp; Conquer: Red alert (PC, 1996)&lt;br /&gt;116. Advance Wars (GBA, 2001)&lt;br /&gt;117. Fallout (PC, 1997)&lt;br /&gt;118. Team Fortress 2 (PS3/360/PC, 2007)&lt;br /&gt;119. Splinter Cell: Chaos Theory (Xbox, 2005)&lt;br /&gt;120. Mega Man X (SNES, 1994)&lt;br /&gt;121. Lemmings (PC, 1991)&lt;br /&gt;122. Panzer Dragoon Saga (Saturn, 1998)&lt;br /&gt;123. NHL &amp;lsquo;94 (SEGA Genesis/SNES, 1993)&lt;br /&gt;124. Warlords (Coin-op, 1980)&lt;br /&gt;125. Shadowrun (SNES, 1993)&lt;br /&gt;126. Twisted Metal 2 (PS, 1996)&lt;br /&gt;127. Oddworld: Abe&amp;rsquo;s Oddysee (PS, 1997)&lt;br /&gt;128. Metroid Fusion (GBA, 2002)&lt;br /&gt;129. Homeworld (PC, 1999)&lt;br /&gt;130. Kingdom Hearts II (PS2, 2006)&lt;br /&gt;131. Pilotwings (SNES, 1991)&lt;br /&gt;132. Quake II (PC, 1997)&lt;br /&gt;133. Star Wars Jedi Knight: Dark Forces II (PC, 1997)&lt;br /&gt;134. Borderlands (PS3/360/PC, 2009)&lt;br /&gt;135. Final Fight (Coin-op, 1989)&lt;br /&gt;136. Star Fox (SNES, 1993)&lt;br /&gt;137. Madden NFL &amp;lsquo;99 (PS/N64/PC, 1999)&lt;br /&gt;138. Call of Duty 2 (360/PC, 2005)&lt;br /&gt;139. Wolfenstein 3D (PC, 1992)&lt;br /&gt;140. Diablo (PC, 1996)&lt;br /&gt;141. Civilization IV (PC, 2005)&lt;br /&gt;142. Maniac Mansion: Day of the Tentacle (PC, 1993)&lt;br /&gt;143. Assassin&amp;rsquo;s Creed (PS3/360, 2007)&lt;br /&gt;144. Burnout 3: Takedown (PS2/Xbox, 2004)&lt;br /&gt;145. Unreal Tournament 2004 (PC, 2004)&lt;br /&gt;146. Power Stone 2 (DC, 2000)&lt;br /&gt;147. Super Castlevania IV (SNES, 1991)&lt;br /&gt;148. Super Mario RPG (SNES, 1996)&lt;br /&gt;149. Warcraft III: Reign of Chaos (PC, 2002)&lt;br /&gt;150. ActRaiser (SNES, 1991)&lt;br /&gt;151. Fable (Xbox, 2004)&lt;br /&gt;152. Xenosaga Episode I: Der Wille zur Macht (PS2, 2003)&lt;br /&gt;153. Asteroids (Coin-op, 1979)&lt;br /&gt;154. LittleBigPlanet (PS3, 2008)&lt;br /&gt;155. Crackdown (360, 2007)&lt;br /&gt;156. Gauntlet (Coin-op, 1985)&lt;br /&gt;157. Devil May Cry (PS2, 2001)&lt;br /&gt;158. Pong (Coin-op, 1972)&lt;br /&gt;159. Battlefield 1942 (PC, 2002)&lt;br /&gt;160. Thief (PC, 1998)&lt;br /&gt;161. Geometry Wars: Retro Evolved (360, 2005)&lt;br /&gt;162. Far Cry (PC, 2004)&lt;br /&gt;163. Robotron: 2084 (Coin-op, 1982)&lt;br /&gt;164. X-COM: UFO Defense (PC, 1993)&lt;br /&gt;165. Peggle (PC, 2007)&lt;br /&gt;166. King&amp;rsquo;s Quest VI (PC, 1992)&lt;br /&gt;167. Doom II (PC, 1994)&lt;br /&gt;168. Tempest 2000 (Jaguar, 1994)&lt;br /&gt;169. Braid (360, 2008)&lt;br /&gt;170. Ridge Racer (PS, 1995)&lt;br /&gt;171. Bully (PS2, 2006)&lt;br /&gt;172. Ikaruga (GameCube, 2006)&lt;br /&gt;173. Lode Runner (Apple II, 1983)&lt;br /&gt;174. Gunstar Heroes (SEGA Genesis, 1993)&lt;br /&gt;175. Dig Dug (Coin-op, 1982)&lt;br /&gt;176. Castlevania (NES, 1988)&lt;br /&gt;177. Tekken 3 (Coin-op, 1997)&lt;br /&gt;178. Phoenix Wright: Ace Attorney (DS, 2005)&lt;br /&gt;179. NBA Jam: Tournament Edition (Coin-op, 1993)&lt;br /&gt;180. Max Payne (PC, 2001)&lt;br /&gt;181. Call of Duty: Modern Warfare 2 (PS3/360/PC, 2009)&lt;br /&gt;182. Samurai Shodown (Neo Geo, 1993)&lt;br /&gt;183. NFL 2K5 (PS2/Xbox, 2004)&lt;br /&gt;184. Vagrant Story (PS, 2000)&lt;br /&gt;185. Super Mario World 2: Yoshi&amp;rsquo;s Island (SNES, 1995)&lt;br /&gt;186. Marble Madness (Coin-op, 1984)&lt;br /&gt;187. Infamous (PS3, 2009)&lt;br /&gt;188. Planescape: Torment (PC, 1999)&lt;br /&gt;189. Kid Icarus (NES, 1986)&lt;br /&gt;190. The Chronicles of Riddick: Escape from Butcher Bay (Xbox, 2004)&lt;br /&gt;191. Metal Gear Solid 3: Snake Eater (PS2, 2004)&lt;br /&gt;192. Eternal Darkness: Sanity&amp;rsquo;s Requiem (GameCube, 2002)&lt;br /&gt;193. Jak 3 (PS2, 2004)&lt;br /&gt;194. Marvel vs. Capcom 2 (DC, 2002)&lt;br /&gt;195. Ultima (PC, 1981)&lt;br /&gt;196. Call of Duty (PC, 2003)&lt;br /&gt;197. NHL 09 (PS3/360, 2008)&lt;br /&gt;198. Splinter Cell: Pandora Tomorrow (Xbox, 2004)&lt;br /&gt;199. Tactics Ogre (PS, 1997)&lt;br /&gt;200. Beyond Good and Evil (PS2/Xbox/GameCube, 2003)&lt;/font&gt;&lt;/p&gt;
&lt;/blockquote&gt;&lt;/div&gt;
&lt;font size=&quot;2&quot;&gt; E voc&amp;ecirc; o que achou da lista? Concorda ou discorda? Pessoalmente eu n&amp;atilde;o concordo e acho que viajaram legal nessa :-)&lt;br /&gt;&lt;br /&gt;[via GamesGeral]&lt;/font&gt;</description>
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				<title>Miyamoto diz que jogos não precisam ser apenas em 3D</title>
				<link>http://gamehall.uol.com.br/site/?p=9750</link>
				<description>&lt;div class=&quot;&quot;&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt; Em entrevista &amp;agrave; revista Nintendo Power, &lt;em&gt;&lt;strong&gt;Shigeru Miyamoto&lt;/strong&gt;&lt;/em&gt;, lend&amp;aacute;rio produtor da Nintendo e criador dos fant&amp;aacute;sticos &amp;quot;&lt;em&gt;Zeldas&lt;/em&gt;&amp;quot; e &amp;quot;&lt;em&gt;Marios&lt;/em&gt;&amp;quot;, abordou a quest&amp;atilde;o do desenvolvimento dos jogos em duas dimens&amp;otilde;es, dizendo que os jogos n&amp;atilde;o devem estar sempre limitados ao 3D. &lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&amp;quot;N&amp;atilde;o creio necessariamente que hoje em dia tudo deva estar em 3D, &amp;eacute; por isso que estamos observando mais t&amp;iacute;tulos em 2D&amp;quot;. &lt;/em&gt;Para Miyamoto &amp;eacute; uma quest&amp;atilde;o de mudan&amp;ccedil;a e desafio:&lt;em&gt; &amp;quot;creio que as pessoas est&amp;atilde;o conscientes das vantagens das 3 dimens&amp;otilde;es e ao mesmo tempo recordam os benef&amp;iacute;cios das 2 dimens&amp;otilde;es. Quando voc&amp;ecirc; programa em 2D tem que ter a coragem de n&amp;atilde;o se limitar somente ao quadro visual e potenciar uma atrativa experi&amp;ecirc;ncia de jogo&amp;quot;.&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;[via Eurogamer]&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&lt;img width=&quot;600&quot; border=&quot;1&quot; src=&quot;http://j.i.uol.com.br/galerias/wii/newsupermariobroswii85.jpg&quot; alt=&quot;&quot; /&gt;&lt;br /&gt; &lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;/div&gt;</description>
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				<title>Nintendo DSi XL é lançado no Japão</title>
				<link>http://gamehall.uol.com.br/site/?p=9748</link>
				<description>&lt;div align=&quot;center&quot;&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&lt;img vspace=&quot;5&quot; src=&quot;http://j.i.uol.com.br/album//dsill_f_006.jpg&quot; alt=&quot;&quot; /&gt;&lt;/em&gt;&lt;/font&gt;&lt;br /&gt;&lt;/div&gt;
&lt;font size=&quot;2&quot;&gt;&lt;em&gt;Direto do UOL Jogos&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;A Nintendo lan&amp;ccedil;ou no Jap&amp;atilde;o no &amp;uacute;ltimo s&amp;aacute;bado (21) o Nintendo DSi XL, novo modelo do port&amp;aacute;til que tem telas maiores (o nome vem de extra large, que indica tamanhos das roupas nos Estados Unidos).&lt;br /&gt;&lt;br /&gt;A estreia se deu com algumas filas em pontos tradicionais da cidade, como o bairro de Akihabara, famosa pelas lojas de eletr&amp;ocirc;nicos e de cultura pop.&lt;br /&gt;&lt;br /&gt;Na Yodobashi Camera Multimedia Akiba, a maior loja da regi&amp;atilde;o, formou-se uma fila de cem pessoas &amp;agrave;s 9h30 locais do s&amp;aacute;bado, quando as portas foram abertas. Demorou 30 minutos para que todos fossem atendidos.&lt;br /&gt;&lt;br /&gt;O primeiro da fila veio &amp;agrave;s 23h do dia anterior, e contou que j&amp;aacute; tinha o DS Lite e o DSi, mas que comprar&amp;aacute; o XL para jogar em casa, por conta de sua tela maior. De fato, muitas fam&amp;iacute;lias apareceram na loja, indicando que o novo modelo &amp;eacute; mais para ser usado em ambientes fechados. Para a Nintendo, o novo modelo tamb&amp;eacute;m &amp;eacute; voltado para faixas et&amp;aacute;rias mais maduras.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Tudo maior&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;A principal mudan&amp;ccedil;a do XL &amp;eacute; o tamanho das telas, de 4,2 polegadas, contra 3,25 polegadas do DSi. Isso representa uma &amp;aacute;rea 93% maior. Al&amp;eacute;m disso, tem &amp;acirc;ngulo de vis&amp;atilde;o mais ampla, melhorando o conforto. Com isso, o port&amp;aacute;til em si tamb&amp;eacute;m fica mais robusto.&lt;br /&gt;&lt;br /&gt;A stylus tamb&amp;eacute;m &amp;eacute; maior (96 mm do XL contra 92 mm do DSi), al&amp;eacute;m de vir tamb&amp;eacute;m com uma caneta de 129,3 mm - mas esta n&amp;atilde;o pode ser acondicionada dentro do aparelho). A bateria dura mais: m&amp;aacute;ximo de 17 horas, contra 14 horas do DSi, segundo especifica&amp;ccedil;&amp;otilde;es fornecidas pela Nintendo (ainda assim, tem dura&amp;ccedil;&amp;atilde;o menor que a do DS Lite, de at&amp;eacute; 19 horas).&lt;br /&gt;&lt;br /&gt;O Nintendo DSi XL &amp;eacute; mais caro que os outros modelos: custa 20 mil ienes (US$ 221), enquanto DSi atual sai por 18,9 mil ienes (US$ 207), e o DS Lite, por sua vez, custa 16,8 mil ienes (US$ 184). O XL est&amp;aacute; previsto para sair no primeiro trimestre de 2010 nos Estados Unidos e Europa.&lt;/font&gt;</description>
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				<title>Microsoft processada pela expulsão de piratas da Xbox Live </title>
				<link>http://gamehall.uol.com.br/site/?p=9745</link>
				<description>&lt;font size=&quot;2&quot;&gt;&lt;img vspace=&quot;5&quot; hspace=&quot;5&quot; border=&quot;1&quot; align=&quot;right&quot; src=&quot;http://j.i.uol.com.br/noticias/xbox360.jpg&quot; alt=&quot;&quot; /&gt;Segundo Marc Whitten, diretor geral do servi&amp;ccedil;o Xbox Live, as estimativas que apontavam para que &lt;strong&gt;&lt;em&gt;um milh&amp;atilde;o&lt;/em&gt;&lt;/strong&gt; de utilizadores tinham sido banidos do Xbox Live por jogarem t&amp;iacute;tulos piratas, na sequ&amp;ecirc;ncia do lan&amp;ccedil;amento de &amp;quot;&lt;strong&gt;&lt;em&gt;Call of Duty: Modern Warfare 2&lt;/em&gt;&lt;/strong&gt;&amp;quot;, n&amp;atilde;o s&amp;atilde;o precisas.&lt;br /&gt;&lt;br /&gt;Whitten disse que os n&amp;uacute;meros eram muito mais baixos, mas n&amp;atilde;o especificou nenhum tipo de dados.&lt;br /&gt;&lt;br /&gt;No entanto isso n&amp;atilde;o impediu que a Microsoft tenha sido processada pelo escrit&amp;oacute;rio de advogados&lt;strong&gt;&lt;em&gt; &lt;a href=&quot;http://www.abingtonlaw.com/Xbox-Live-class-action.html?gclid=CPfl4-Tjkp4CFQ8MDQodYlHSoQ&quot;&gt;Abington IP&lt;/a&gt;&lt;/em&gt;&lt;/strong&gt;, que acusam a companhia de adiar propositadamente as expuls&amp;otilde;es at&amp;eacute; o lan&amp;ccedil;amento de t&amp;iacute;tulos famosos ou muito esperados, como nos casos recentes de &amp;quot;&lt;strong&gt;&lt;em&gt;Halo 3: ODST&lt;/em&gt;&lt;/strong&gt;&amp;quot; e &amp;quot;&lt;strong&gt;&lt;em&gt;Forza Motorsports 3&lt;/em&gt;&lt;/strong&gt;&amp;quot;.&lt;br /&gt;&lt;br /&gt;Na queixa &amp;eacute; dito que a companhia procura conseguir o maior n&amp;uacute;mero de subscri&amp;ccedil;&amp;otilde;es do Xbox Live poss&amp;iacute;veis antes de expulsar os donos de consolas modificadas. A Abington IP solicitou a todos os piratas expulsos do Xbox Live, em que a Microsoft n&amp;atilde;o lhes tenha devolvido o dinheiro, para que os contactem para juntarem-se ao processo.&lt;br /&gt;&lt;br /&gt;[coment&amp;aacute;rio pessoal] At&amp;eacute; faz sentido esse lance da MS esperar um tempo e come&amp;ccedil;ar a banir nos grandes lan&amp;ccedil;amentos, mas vai ser engra&amp;ccedil;ado um pirata entrar em processo contra uma empresa que est&amp;aacute; protegendo sua rede e seus direitos autorais.&lt;br /&gt;&lt;br /&gt;[via Eurogamer]&lt;/font&gt;</description>
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		<item>
				<title>Diretor de Ocarina of Time não acha o jogo tão bom</title>
				<link>http://gamehall.uol.com.br/site/?p=9741</link>
				<description>&lt;div class=&quot;&quot;&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Em entrevista concedida ao jornal espanhol &lt;a href=&quot;http://www.elmundo.es/elmundo/2009/11/20/navegante/1258708981.html&quot;&gt;El Mundo&lt;/a&gt;, Eiji Aonuma (diretor de &amp;quot;&lt;strong&gt;&lt;em&gt;Ocarina of Time&lt;/em&gt;&lt;/strong&gt;&amp;quot;)  falou sobre o jogo do Nintendo 64.&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&amp;quot;As coisas do passado passam a ser as nossas mem&amp;oacute;rias e ali dentro ficam cada vez maiores. Se agora voc&amp;ecirc; jogar &amp;quot;&lt;strong&gt;Ocarina of Time&lt;/strong&gt;&amp;quot;, ver&amp;aacute; que n&amp;atilde;o &amp;eacute; um jogo assim t&amp;atilde;o bom. H&amp;aacute; momentos em que Link n&amp;atilde;o se movimenta t&amp;atilde;o r&amp;aacute;pido como deveria, os gr&amp;aacute;ficos n&amp;atilde;o s&amp;atilde;o t&amp;atilde;o bonitos como deveriam, e existem partes confusas... Qualquer Zelda dos dias atuais &amp;eacute; tecnicamente superior.&amp;quot;&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;No entanto Aonuma est&amp;aacute; ciente que este continua a ser o jogo mais valorizado de toda a s&amp;eacute;rie e que ultrapass&amp;aacute;-lo n&amp;atilde;o &amp;eacute; tarefa f&amp;aacute;cil. &lt;em&gt;&amp;quot;Para ultrapassar aquele Zelda de Ocarina of Time, o que &amp;eacute; preciso fazer &amp;eacute; uma mudan&amp;ccedil;a compar&amp;aacute;vel aquela que se viveu naquela altura. E isso &amp;eacute; algo bastante complicado.&amp;quot;&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;Depois de lhe ter perguntado sobre um poss&amp;iacute;vel remake do m&amp;iacute;tico &amp;quot;&lt;strong&gt;&lt;em&gt;Ocarina of Time&lt;/em&gt;&lt;/strong&gt;&amp;quot;, Aonuma confessa que cada novo Zelda &amp;eacute; considerado como que um remake do anterior, no sentido de que procura sempre polir as falhas e as limita&amp;ccedil;&amp;otilde;es encontradas.&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&amp;quot;Acho que com os sucessivos jogos de Zelda fui corrigindo todos os erros e defici&amp;ecirc;ncias que via em &lt;/em&gt;&lt;em&gt;&lt;strong&gt;&amp;quot;&lt;/strong&gt;&lt;strong&gt;Ocarina of Time&lt;/strong&gt;&amp;quot;. Em cada Zelda tentei ir acrescentando coisas que naquela altura n&amp;atilde;o se podia fazer. Na realidade &amp;eacute; como se estivesse fazendo um remake ao longo destes anos. Se me perguntar se vai haver um remake de Zelda, eu respondo que acredito que tenho sempre procurado isso.&amp;quot;&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;[via Eurogamer]&lt;/font&gt;&lt;/p&gt;
&lt;p&gt;&lt;font size=&quot;2&quot;&gt;&lt;em&gt;&lt;img width=&quot;600&quot; border=&quot;1&quot; alt=&quot;&quot; src=&quot;http://j.i.uol.com.br/galerias/wii/newlegendofzelda01.jpg&quot; /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/font&gt;&lt;/p&gt;
&lt;/div&gt;</description>
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				<title>Assista ao programa "Versus Drops #32"</title>
				<link>http://gamehall.uol.com.br/site/?p=9735</link>
				<description>&lt;font size=&quot;2&quot;&gt;A guerra moderna em todo seu furor, pol&amp;ecirc;micas e recordes do magn&amp;iacute;fico &amp;ldquo;Modern Warfare 2&amp;Prime;. Zumbis est&amp;atilde;o de volta e querem seu c&amp;eacute;rebro em &amp;ldquo;Left 4 Dead 2&amp;Prime;. Relembrando os jogos insanos e divertidos da Gremlin Graphics. E mais, n&amp;atilde;o deixe de conferir nosso &amp;ldquo;Top 10&amp;Prime;. &lt;a href=&quot;http://migre.me/chom&quot;&gt;Clique aqui&lt;/a&gt; ou na imagem abaixo para assistir ao programa.&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://migre.me/chom&quot;&gt;&lt;img width=&quot;600&quot; border=&quot;1&quot; src=&quot;http://j.i.uol.com.br/galerias/pc/left4dead248.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;</description>
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