VisualBoyAdvance-M SVN515 é um emulador de Nintendo GameBoy Advance, GameBoy e GameBoyColor.
Confira o changelog:
- Fixed up Qt4 project file
- Started preliminary Qt4 directory dialog in options
Linux
- (new/changed functionality is mostly described in the new file doc/ReadMe.SDL.txt)
- Reworked rewinds
- More schemes for save/load keybindings
- Savestate backups
- Per-gamepad autofire (binds to a button on the real pad/keyboard)
- Allow adding cheat codes from commandline
- Allow adding IPS patch files from commandline
- Fix bug in configuration for pad 4
- Configurable default scaling of window size for openGL (when filter=0)
- Assorted code cleanups (using DEFINEs instead of literals, factored-out chunks of code
from the big switch to functions, …) - New switches for muting sound (CTRL+S), toggling cheats (CTRL-E)
- Added timestamp to console messages
- All messages go to console, even if they go to screen
- Some messages no longer go to screen
- Added new options:
- Joy#_AutoA, Joy#_AutoB, openGLscale, saveKeysSwitch
- Fixed maximum value for rewindTimer.
Win32/MFC
- Updated about info
- Added GBA_LOGGING for debug build
- Added some fun…….
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Por Rafael Martines em 20/05/2008 as 9:20




